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  2. Always knew you are rat :D Finally Patrick knows it too :D FUCKING RAT :D

  3. What's new? Looting Bag! Looting bags are dropped by all wilderness npcs. The rate is between 1/3 and 1/15 depending on the combat level. The exact formula is the same as osrs 1 / floor(1/combat level). You can only have one Looting bag at a time. You can Open/Close the Looting bag. When it is open, the items you pick up will be added to the Looting bag. You can use the deposit option on the Looting bag or use items on the bag to deposit them into the Looting bag. Only tradable items can be put deposited. You can deposit your items inside the Looting bag into your bank. The Looting bag is always destroyed on death in the Wilderness and your items drop on the floor with the rest of your items. Destroy option on the Looting bag. Destroying the Looting bag deletes all its contents as well. Added Sell to General store button in bank. You can toggle it on and sell items directly from your bank to the general store! Added Slayer items to Slayer store. Thanks @Pluto for item ids Added Prospector's gear to stardust store Each piece of prospector's gear gives 10% more mining xp Added Prospector's and Lumberjack outfit to ::iteminfo interface Added Nunchaku and Dual sai to clue scroll rewards Fixes Made Frost dragons non-aggressive Removed Fox from stardust story as it was buggy Fixed being able to sell untradable items to the general store Fixed Ava's accumulator info in ::iteminfo interface Made Yrsa, Barker, and Gabooty shop items count to collection log Fixed some bank hover buttons Adjusted button spacing in bank Fixed Kodai wand and Tomb of Frost spell highlighting Changed Bank Pin button to same style as other buttons Centered "The Bank of LoyaltyScape" Added Dragon Harpoon to Giant mole boss teleport drops Corrected Phoenix drops showing ornament fury instead of regular fury in boss teleports Media
  4. Zexivan edited a massive 58 osrs clue scroll items by editing our normal 634 items and recoloring them. New Clue Items Bronze trimmed armour Bronze gold-trimmed armour Iron trimmed armour Iron gold-trimmed armour Steel trimmed armour Steel gold-trimmed armour Red beret Black trimmed wizard robes Black gold-trimmed wizard robes Monk trimmed robes Monk gold-trimmed robes Leather body and chaps gold-trimmed 5 new headbands Mithril trimmed armour Mithril gold-trimmed armour Pink elegant clothing Gold elegant clothing White, Red, and Navy cavaliers Pink, Purple, and White boaters Black skirt (t) and (g) Adamant skirt (t) and (g) Blessed d'hide boots (6 variants) Blessed d'hide shields (6 variants) All Black heraldic pieces All Adamant heraldic pieces All Rune heraldic pieces Rewards with better look Gilded med helm Gilded sq shield Gilded chainbody Thanks again to Zexivan for recoloring the boaters, headbands, cavaliers, trimmed and gilded monk robes, gilded coif, and gilded vambraces Other news: Fix Herblore cape not noting Lantadyme herbs and others Made Yrsa, Barker, and Gabooty Cosmetic stores available to ironman Fixed issue with buying items with the noted option in shops and not receiving anything Previous Update Summary: New Client - fixed issue with client frame size for higher versions of java like java 11 Special attack energy recovers 5% every 25 ticks (10% every 30 seconds) same as osrs/rs2. It was 20 ticks before. Fix Collection Log tab total amounts double counting items Clue caskets are untradable again Fixed special attack energy not recovering when switching to a weapon without a spec Cleaner code for prayer system Fixed Piety not giving strength bonus Sokoll added some runes and items to Ironman store
  5. -Cosmetic overrides. You can talk to Diango at home and put in equipable items that will show over your actual gear. This can be toggled by talking to Diango or doing ::co. Your actual items will be shown when in combat, in the wilderness or in pvp related scenarios. -Banking cannon parts goes to correct tab in bank when player logs out, ty @smel my fish for reporting -New Resizable solid chat background -Fixed Npc Melee and Ranged maxhits being 10x smaller than usual -Made all npcs retreat if they get too far from their spawn point -Special attack energy shows in red now so it's easier to see -Special attack energy recovery messages now also displays when you gain enough energy to do another special attack, e.g. shows 25% when you have dds equipped and go from 20% to 25%. -Fix invalid gfx freezing client -Add graphic on rare item drop -Fix Free For All bug when player leaves the lobby and wins the ffa before it started -Fix Zenyte amulet stringing -Removed unused client variables -Rewrote item on npc packet -Improved code for bank booths and bankers -Rewrote using items on bankers / bank booths to note/unnote them, works for everyone now, not just ultimate ironman -Fixed a bug with non notable osrs items -When opening client for first time it downloads cache immediately instead of asking you -Item prices in cache for determining the ground item highlighting colors has been fixed. Many items had the prices of different items.
  6. This is a HUGE Update with a rework of npc combat mechanics so combat is closer to the real osrs/rs2 experience and more balanced. NPCs now have proper stat levels (Attack / Strength / Defence / Ranged / Magic) and stab/slash/crush offense and defence bonuses among other things. Quality of Life -Clue nests aren't banked with wc cape so you have the option to complete them and are aware you can't get more -Added Right click globe option for "Favourites" and "Recents" that takes you to those teleports for faster teleporting -Page Up button puts your last entered message into the chat box for you (ty @Sirwinski for that awesome suggestion, it was only like 7 lines of code as well) -Dwarf multicannon rotating sound is player specific rather than global New Things -Added Particles -Updated our OSRS cache to the latest version (189): maps, anims, items, npcs, objects -Updated our osrs item definitions to the latest osrs data -Black chinchompas work as range weapon -Added Black chinchompa hunting -Dumped new osrs npc definitions. -Added black chinchompas teleport -Added Baby chinchompa pet -Added Baby chinchompa pet to collection log -1/3000 chance to obtain Baby chinchompa from grey chins -1/2600 chance to obtain Baby chinchompa from red chins -1/2400 chance to obtain Baby chinchompa from black chins -Added Baby chinchompa metamorphosis -1/1000 chance of Baby chichompa to go golden when metamorphosing -Added particles for all master cape Combat Improvements -Fixed Zulrah's attack speed. He has correct attack speed now, it was way too slow before -Zulrah inflicts venom instead of poison -Fixed Snakeling attack speed, was also too slow -Vorkath big fire ball blast damage corrected to be like osrs, consistently deals high damage if you get hit -Removed old npc accuracy and defense system. -Rewrote combat maxhit and accuracy to be closer to osrs/rs2 formulas. -NPCs now have attack, strength, defence, magic, and ranged levels as well as stat bonuses. -Converted our rs2 npc definitions to new format. 86% of our attackable npcs' levels/stats are based on accurate OSRS npcs; the rest I did by hand. -Stab/Slash/Crush now have separate accuracies against npcs. So now weapons attack styles are important in PvM. -Many melee npcs now use Stab/Slash/Crush attacks against players. So now the different melee defences are important for PvM in addition to PvP. -Added support for draining and boosting npc levels -Levels restore/drain every 60 seconds now, was 78 before. -NPCs levels restore every 60 seconds (1 point at a time) -Dragon warhammer special attack works against npcs. Drains their defence level by 30% and is stackable. -Statius' warhammer special attack works against npcs. Drains their defence level by 30% and is not stackable. -Bandos godsword special attack reimplemented. It drains the opponent's combat levels equivalent to the damage hit in the following order: Defence, Strength, Prayer, Attack, Magic, Ranged. E.g. 50 damage on a foe with 30 in all combat stats would drain 30 Defence and 20 Strength levels (leaving the target with 0 Defence and 10 Strength). -Verac's set effect reimplemented. Performs the gfx now. It has a 25% chance to hit ignore opponent defence -Deleted old npc combat data code -Simplified accuracy calculations and merged together code for players and npcs to be the same more often -Dwarf Multicannon has maxhit of 30 -Dwarf Multicannon rolls against npc's ranged defence using your ranged accuracy if you are fighting with range or your melee accuracy otherwise -Modified zulrah to support new combat system -Migrated skilling buttons to the relevant skilling category on new teleport interface instead of dialogues -Reimplemented following spells to drain levels correctly: Confuse, Weaken, Curse, Smoke rush, Saradomin Strike, Flames of Zamorak, Claws of Guthix, Vulnerability, Enfeeble, and Stun -Added a simple Monster Examine Spell. This will help people figure out npcs' strengths and weaknesses to fight them more efficiently. -Added Cure me lunar spell which heals poison (but provides no poison immunity) Balancing and improvements -Fishing prestiging base points increased from 1 to 3 -Edited stats of coloured full slayer helmets. They now have similar stats to the regular Full Slayer helmet with some minor buffs. -Woodcutting / Fishing is 2x faster than osrs. (P.S. I hate you all) -Woodcutting and fishing prestige base points set to 2 -Removed Nex as Slayer task as it is often too difficult as a Slayer task -Raging goblin's temple wall does not get destroyed after he dies -complexity 4 boss in dung gives boss points -Defeating jad in fight cave gives 5-7k tokkul instead of 1-3k tokkul -Fixed the Item noting system. This will fix a numerous amount of small bugs. The Collection log had a few items that didn't log before, such as yak-hide armour bottoms and void knight deflector. Lava battlestaff and Mystic lava staff no longer interchange when withdraw from bank as notes. -Added noted rune gauntlets -Rewrote teletab code. Teletabs only work in level 20 wilderness or below -Added support for varying attack speed of npcs -Can perform skill emotes with Master capes Bug Fixes -Disabled OSRS animation tweening as it's broken (blowpipe animation for example) -Fixed Shift-Drop getting weird when using multiple clients at the same time. Sometimes you would have Drop option as the first click option on items that won't go away. -Magma blowpipe naming fixed in some places -Super antifires value set to 7000 gp per dose. They are now sellable to the general store -Fixed Rich Presence not displaying logo -Fixed texturing in resizable -Fixed texturing in resizable. Picture shows before and after -Chinchompas don't hit multiple targets in single combat zones -Fix Hunter Brawling gloves giving con bonus xp instead of hunter -Fix "comining" instead of "combining" typo in Omni Talisman staff ::iteminfo -Fixed Dragon battleaxe special attack effect -Fixed GFX offsets (e.g. dragon battleaxe was too high) -Fixed a bug in preset loading 2020-05-14_16-51-10.mp4
  7. A true legend. Thank you @LoyaltyDev !
  8. Nice detailed list thank you for the hard work here!
  9. Highlights: Tutorial and ::iteminfo interface -Summoning pouch creation is fixed. It highlights only what you can make and the shards required are visible again. -Speak to the Town crier to complete the Tutorial. He will give you some tips and show you around the server. -Added all 4 woodcutting teleports to woodcutting skill teleport -Removed scoreboard south of edgeville as there is already one north of edgeville -Making runecrafting talisman staves counts for the collection log -Made Evil tree and Shooting star spawn message more noticeable in the chat box -Fix Effigy using current level instead of base level -Made prestiging/resetting Prayer giving you 1 prayer instead of 10 -Fix not being able to pickup cannon when you have enough inv space -Fixed some parts of the venom effect. All 3 Serpentine helmets will inflict (25% chance) and protect from venom. -The Toxic staff of the dead / Toxic blowpipe inflicts venom with 25% chance and 100% chance when a Serpentine helmet is also equipped. -Void Knight Deflector will count for Collection log. We have a bad system for getting noted and unnoted items of the same type that caused this issue and some more. I will need to rewrite this system soon. -Kodai wand has a 15% chance of not consuming runes for offensive spells. -Staff of the dead and Toxic staff of the dead have a 1/8 chance of not consuming runes for offensive spells. -Added Cooking gauntlets as final reward to Gathering for Ingredients Quest. Please wait for the update before completing the quest. We will manually give out Cooking gauntlets for those that have already completed it. -Cooking gauntlets give a 20% higher chance of successfully cooking food. -Inferno Adze works even when not equipped -Inferno adze has 1/3 chance to burn logs for the full fm xp of the log -Coded Smouldering stone and Infernal pickaxe, harpoon, and axe -Infernal axe has 1/3 chance of burning logs cut and gives half the fm xp of the log -Dragon harpoon coded, 20% higher success rate than ordinary harpoon -Dragon harpoon added to collection log and is dropped by Giant mole and waterfiends -Barb-tailed harpoon has 10% higher success rate than ordinary harpoon -Infernal harpoon has 1/3 chance to cook fish you catch giving half the cooking experience for the fish -Infernal pickaxe has 1/5 chance of smelting ores you mine into bars for half the smelting experience of the bar. -Fixed Woodcutting and Mining animations for osrs axes/pickaxes -Added support for adjusting line spacing between wrapping interface text -Hybrid armor (Battle-mage/Trickster/Vanguard) is nerfed in Wilderness, has 15% instead of 20% for damage and accuracy boosts. -Added 109 entries into the new Item Information interface jam packed with detail to help new and old players alike. ::iteminfo to open the Item Information interface. -Redid parts of venom and poison code. Before they weren't working properly. Venom and especially poison occur more often and are more deadly than before. -Fixed make 5 and make 10 options for Jewelry crafting -Fixed Jewelry crafting showing gems instead of the product -Fixed Jewelry Crafting interface -Reworked Starter interface slightly -Added Referral code entering on the Starter screen -Added option to do the tutorial after you choose your game mode -Added Rocktail Fishing spot to Wilderness resource area -Fix close buttons on some interfaces not working such as the bank -Added Keris to Bandit and Kalphite Queen drops -Fixed bug with being able to continue cutting gems after you prestige crafting. -Cash nerf from Wildywyrm, mega mbox, and donation boxes -Increased value of logs so woodcutting is more profitable -Increased value of bows and bow (u)'s so fletching doesn't lose money as logs are valuable -The message you get when you add a new item to the collection log says what tab it is for
  10. This is a nice guide! But your missing redwood tree’s
  11. Contents How do I start the Woodcutting skill? Level requirements and XP [Normal] What is the Evil Tree and where do I find it? Woodcutting shops How do I start the Woodcutting skill? Visit your skills tab and click on the woodcutting skill. Once you've clicked the skill you will be given the following options: If you visit the Low-level Woodcutting area you will have access to; Wilfred's Woodcutting shop, Normal trees, an Oak tree, Willow trees and Maple trees. If you visit the High-level Woodcutting area you have access to; Bank, Wilfred's Woodcutting shop, Wood Dryad (Kindling shop), Yew trees and Magic trees. Level requirements and XP [Normal] What is the Evil Tree and where do I find it? The Evil Tree is just a tree you can chop down to obtain kindling. Kindling is a form of currency used to purchase items from the Wood Dryad - you can see more by scrolling down. Visit your quests tab and you will see where the Evil Tree is currently located. - Please note the destination changes throughout the day and you can obtain Evil tree teleports to get you to the location quicker! - Woodcutting shops Thanks for reading Spindox
  12. Mining To start training Mining, click on Mining skill. Essence Mine - used to mine essence for runecrafting (bank is in the centre of it and mine spots are in 4 corners) Mining guild - All types of rocks. Click on mining skill and choose 2nd option. There is a bank and furnance right next to it. Really good place where to smelt bars. Also there are 2 persons: Expert Miner - Stardust shop owner. You can buy items from there for Stardust. And Mining instructor who is little less important, cause he sells pickaxes and some ores to start smithing easily. Rogues Castle - Teleport to ::tornado and run north west to the castle. North inside of it there is little skilling area, where you can find 5 rune rocks, 2 coal rocks and 1 gold rock. Its in deep wild, so be careful there. Ores come noted. Resource area - Located in the wilderness Just run west from ::tornado teleport and you will reach it. There is pretty nice area. I havent been there much cause its too far away from everything. Donator Zone Mining - For people who donate atleast 10$ for server have access to it. And yes, it is worth it. Stardust - Obtianed from mining Crashed Star all over the Loyaltyscape. Chat messages you where the Star is crashed. You can get different gems from mining the Stardust and also from other rocks mined. Most rare is Onyx gem. XP Rates - Calculated with Well of Goodwill bonus. Normal mode. Tin - 1820xp Copper - 1820xp Iron - 3640xp Coal - 5200 xp Gold - 6760xp Mithril - 8320xp Adamant - 9880xp Rune - 13000xp Stardust - 21840xp At level 99 you can wear normal skillcape. But if you reach Lvl 120, you are able to wear Master skillcape wich is bought from the same shop as normal cape. ( @north of home bank) Skillcape perk: Notes all gems that are obtained from mining. Thank you for reading!
  13. Preset loading don't mess with your placeholders anymore. Faster bank code, rewrote somethings which made withdrawing items and other process takes over 20ms. Fixed Karambwan combo eating, you can eat a karambwan instantly after a potion or food. Snow works on osrs maps, previously it didn't work at home Fix losing dungeoneering cape when leaving dungeoneering Added fountain of rune into wilderness (north east of Callisto and south west of Chaos elemental) Removed Fountain of Heroes You can charge glories at the Fountain of Rune and there's 1/1000 chance of getting an Amulet of eternal glory Added animation when charging glories Abyssal Sire moved into Abyss and teleport updated Prayer loading for presets fixed Added animation when drinking from Ornate rejuvenation pool You can cast spells within the proximity of the Fountain of Rune without using runes but you will not gain experience. Finally Finally, Tomb of Frost, Kodai Wand, and Lexicus' journal give infinite * amount of runes in the client the same way staff of water works. Before it wouldn't highlight the spells even though you could cast the spells. Fountain of Rune works with infinite * amount of runes in the client interfaces. Added 16 extra rows to the ::drops table interface The scroll bar in drops interface adjusts to fit the number of items shown ::checkdrops npc name and ::whatdrops item name will automatically load the entry if there is only 1 search result Wilderness resource area is accessible Added health pet back to WildyWyrm loot Avernic defender drop is announced (Dragonstone donator boss) Transferred all pets receiving to the new OSRS pet giving system where it immediately follows you or goes to you backpack or your bank. All pets received will be logged correctly to the Collection log Added Dark claws to skotizo drop which can be used to color a Full Slayer Helmet purple like the other Full Slayer Helmet recolors (Abyssal head, KQ head, KBD head) Added Smouldering stone to Cerberus drops (stone does nothing at the moment but will make infernal tools later on) Added support for right aligned text in client Collection Log is here! ::collectionlog or ::cl to open.
  14. Presets Update!!! Removed useless deposit money pouch button in bank Add Presets button in bank (left bottom corner) Setup your favorite gear and load outs for faster bank trips A whopping 9 preset slots to use! Change your Spell book and Prayer book as well Just equip and get your gear into your inventory and click the "Update/Save" button. Click it again to confirm that you want to overwrite this preset Close button conveniently opens the bank again for you Other updates Client logo doesn't disappear when resizing the client Cleaned our garbage and got out the autonomous pruning shears, let us know if you experience some weird bugs, we might have pruned to much!
  15. This is an ongoing price guide. There are a lot of things that aren't added yet but will be added later on when a better price can be agreed upon. Please check back regularly or ask players in game if you're unsure. All credit for this goes to Moderator Panda and Vext. Weapons: Drygore Longsword- 750m-1B Drygore Mace- 650m-900m Drygore Rapier- 900m-1.25B Drygore Godsword- 4B-5B Blowpipe- 900-1.2B Dragon Warhammer- 250m-300m Zaryte Bow- 1.75B-2B Dragon Claws- 200m-250m Korasi Sword- 200-250m Dragon Hunter Crossbow- 750m-1B Trident of the seas- 100M Toxic Staff of the dead- 400M Toxic Trident- 400M Ornate Katana- 1.25B-1.5B Chaotic Rapier- 100m Chaotic Longsword- 75m Chaotic Maul- 75m Chaotic Staff- 60m Chaotic Crossbow- 100m Abyssal Whip- 15m-20m Granite Maul- 5m-10m Crystal Bow- 5m-10m Master Wand- 10m-20m Dark Bow- 10m-20m Kodai Wand- 1b-1.25b Twisted Bow- 4B-5B Abyssal Dagger- 300m-400m Abyssal Bludgeon- 300m-400m Primal 2h- 2.5B-3B Hand Cannon- 100m-200m Staff Of Light- 20m-40m Abyssal Tent- 30m-50m Elder Maul- 750m-1b Hammer of Rage- 200m-400m Knockout Scythe- 200m-400m Zamorak Godbow- 1.5B-2B Guthix Godbow- 750m-1B Saradomin Godbow- 750m-1B Heavy Ballista- 250m-300m Light Ballista- 100m Tri Whip- 5B-6B Abyssal Vine Whip- 100m-150m Shields: Dragon Kiteshield- 75m-100m Dragonfire Shield- 25m-50m Divine SS- 1B-1.25B Elysian SS- 750m-1B Arcane SS- 750m-1B Spectral SS- 600m-700m Dragonbone SS- 1.25B-1.75B Twisted Buckler- 100-200m Dragonfire Ward- 100-200m Avernic Defender- 800m-1B Malediction Ward- 40m-60m Odium Ward- 40-60m Barrows: Guthan's: Helm- 10m Body- 10m Legs- 15m Warspear- 15m D'harok's: Helm- 25m Body- 25 Legs- 25m Axe- 25m Verac's: Helm- 10m Body- 10m Legs- 10m Flail- 10m Karil's: Helm- 5m Body- 20m Legs- 15m Bow- 10m Ahrim's: Helm- 10m Body- 20m Legs- 20m Staff- 10m PVP Items: Statius: Helm- 90m-125m Body- 90m-125m Legs- 90-125m Warhammer- 50m Vesta's: Body- 125m-175m Legs- 125m-175m Longsword- 50m Warspear- 45m Morrigan's: Helm- 75m-100m Body- 100m-140m Legs- 100m-140m Javelins: General store price Throwing axes: General store price Zuriels: Helm- 30m-50m Body- 30m-50m Legs- 30m-50m Staff: 30m-40m Godwars Items: Armadyl: Helm- 30m-50m Body- 50m-75m Legs- 50m-75m Crossbow- 300m Godsword: 150m-200m Bandos: Body- 50m-75m Legs- 50m-75m Boots- 5m-15m Godsword- 50m-75m Zamorak: Spear- 15m Hasta- 30m Staff of the dead- 100m-125m Saradomin: Saradomin Sword: 5m Saradomin's tear: 10m Rares: Scythe- 1B-1.25B Christmas Cracker- 5.75B-6.5B Red Phat- 5B-5.5B Blue Phat- 5B-5.5B White Phat- 5B-5.5B Green Phat- 4B-4.5B Purple Phat- 4B-4.5B Yellow Phat- 4B-4.5B Disco Phat- 10B SkyBlue Phat- 5.5b-6B Lava Phat- 5.5b-6B Green H'ween- 1B-1.25B Blue H'ween- 1B-1.25B Red H'ween- 1B-1.25B Black H'ween- 2.25B-3B Santa Hat- 1B-1.25B Custom Santa Hat- 5.5B-6B Pink Santa Hat- 4.5B-5B Black Santa Hat- 4.5B-5B Lime Santa Hat- 4.5B-5B Lava Santa Hat- 4.5B-5B Sled- 500m-1b Grain- 500m-1b Attacker Level 5- 250m-500m Defender Level 5- 250m-500m Healer Level 5- 250m-500m Collector Level 5- 250m-500m Mask of REE- 350m-750m
  16. Will back at it again with this amazing guide! Well done man.
  17. Clue Scroll Locations: Dig somewhere between Ahrim and Karil: Dig somewhere near some Chickens: Dig somewhere near the Duel Arena tele: Dig near the tele to get Chaotics: Dig in the area you might see Fisherman: Dig where players plant flowers: Dig somewhere in the Edgeville bank: Dig somewhere at Home 2: Dig near the King of Dragons: Dig near the Mining Guild teleport: Dig near the fourth minigame teleport: Dig in the cave of the Giant Bird: Dig near one of the Slayer Masters: Dig near the first few Crawling Hands: Clue Rewards:
  18. Socky coming in hot! great guide.
  19. Sock's Runecrafting Guide: Items Needed: Pure Essence (Available by mining at ::t > skilling > mining > mining essence or by right clicking Wizard Distentor and selecting teleport.) Talismans (Available from Wizard at ::t > skilling > runecrafting or by clicking on the runecrafting skill.) Beginning Runecrafting: Once you've acquired your essence and a talisman that you can use at your current runecrafting level. You'll want to right click on your talisman and click locate: You'll then be teleported to the altar associated with the talisman. Once there all you need to do is click on the altar and you've made runes! Beginning Siphoning: Once you've reached 40 runecrafting you'll be able to begin siphoning. To start siphoning, you need to teleport to the runecrafting area. Once there you'll see two kinds of energy sources. Click on whichever one you can siphon and begin: Green Energy Source (Level 40): Yellow Energy Source (Level 72): You will take damage when you siphon these! If you die just teleport back and keep going until 99! Base Experience (Normal): Air - Level 1 - 400xp Mind - Level 2 - 440xp Water - Level 6 - 480xp Fire - Level 14 - 560xp Body - Level 20 - 600xp Cosmic - Level 27 - 640xp Chaos - Level 35 - 680xp Nature - Level 44 - 720xp Law - Level 54 - 760xp Death - Level 65 - 800xp Blood - Level 77 - 840xp Siphoning (Normal): Green - Level 40 - 6,800xp Yellow - Level 72 - 10,400xp Rewards: You will gain Energy Fragments by Siphoning. These fragments can be used to purchase items in Wizard Distentor's shop. Energy Fragment's Store: Runecrafting Staff^ (Add a talisman to have an equipable teleport to an altar) - 1000 Fragments Small Pouch (Stores 6 extra of both essences) - 50 Fragments Medium Pouch (Stores 12 extra of both essences) - 100 Fragments Large Pouch (Stores 18 extra of both essences) - 200 Fragments Giant Pouch (Stores 24 extra of both essences) - 400 Fragments Runecrafter Hat* (Blue, Green or Yellow) - 600 Fragments Runecrafter Robe* (Blue, Green or Yellow) - 600 Fragments Runecrafter Skirt* (Blue, Green or Yellow) - 600 Fragments Runecrafter Gloves* (Blue, Green or Yellow) - 600 Fragments *Gives 50% exp boost when making runes and gives 25% chance of receiving an extra energy fragment when siphoning. Runecrafter set consists of 4 pieces: hat, body, legs and gloves. (any combination of colors; doesn't matter for set effect). ^Once you've made all 12 Talisman staves, you'll be able to add them all together to make the Omni-Talisman Staff. When siphoning you have a chance to receive any sort of rune. Plus 50% exp boost.
  20. Monday - Double Dungeoneering Tokens General Khazard; ::arena Tuesday- Double PK Points Wednesday- Double Slayer Points Thursday- Double Pest Control Points Friday- Double Experience Saturday- Double Experience Sunday- Double Experience (Daily bonuses run off server time. changing at midnight everyday). Wildywyrm - Note this boss is in the wilderness! go at your own risk! Camelot Wilderness Duel Arena Taverley Falador Varrock Monastery Tzhaar Dungeon Water Altar Mind Altar Ancient Cavern Wilderness Flax Field West Dragons Yak Field Air Altar Taverley Dung. Farming Puro Puro Pest Control Edgeville Wild. Course Next Still in progress, adding new locations as they pop up Cheers, Will
  21. Skill Guide Directory: Agility Agility Guide - Neo Combat Construction Construction Guide - Girth Cooking Crafting Dungeoneering Farming Farming Guide - Girth Fishing Firemaking Fletching Herblore Herblore Guide - Girth Hunter Mining Mining Guide - Girth Prayer Runecrafting Runecrafting Guide - Sock Slayer Smithing Smithing Guide - Girth Summoning Summoning Guide - Girth Thieving Woodcutting *Will be updated whenever a new or more descriptive guide is created*
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